Player Name/Handle: Shard Plurk Handle:litshard Preferred pronouns (optional): she/her Player Status: New player Other characters: Just getting started Invited by: Played at all three!
Character Name: Richard John "Dick" Grayson Fandom: DC Comics Character Journal:forceforlight Canon, AU, CRAU, Canon OC, or OC? Canon character with CRAU CRAU History: Wilderlands and MetaHeroes Canon point: Nightwing (2016) #98 Age: Approximately 26 PB: Comic art used. Character Center: Trust Belief: Believing in him AND wanting to be protected by him
POWER SELECTION
MYTH POWERS Absolutely throw some myth powers at him!
GAME POWERS
BAG OF HOLDING - Dick can access a small pocket dimension through use of something that closes, such as a compartment in his gloves/boots or a bag with a zipper. The pocket dimension can hold up to 500 pounds and is about 64 cubic feet in volume. He can find anything that he's put in the pocket dimension by thinking about it and it will come to his hand when he reaches in. What can be put into the pocket dimension is limited by the opening of the item he uses to access the dimension. As long as it fits through the opening, he can get it in and out. Though it is possible for people to get into the pocket dimension, there is only enough air in it for one person to breathe for about ten minutes.
IT'S NOT THE FALL THAT KILLS YOU - Dick can't be killed by a fall. He doesn't necessarily land on his feet and it will probably still hurt, but falling from any height can't kill him.
ABILITIES
Peak human condition - Though there's nothing superhuman about him, Dick is to be the greatest human acrobat in DC and the only person on Earth who can do the quadruple somersault on the trapeze. He has fantastic core and arm strength, agility and hand-eye coordination. His gymnastic and trapeze training started at a very early age, which was only built on by his superhero training with Bruce Wayne.
Martial Arts and weapons training - Dick is a master of various forms of martial arts, including aikido, kung fu, escrima, Capoeira, judo, hapkido, taekwondo, jujitsu, karate, jeet kune do, savate (French kickboxing), sambo (Russian martial art centered on wrestling), ninjutsu, bojutsu, and Western boxing. His primary weapons are escrima sticks, with his current weaponry made of an unbreakable polymer. He is also skilled with thrown weaponry, as evidenced by the use of both his own wingdings as Nightwing and Batarangs as Batman or Robin.
Computer skill and hacking - Though Tim and Barbara are the family computer experts and hackers, Dick is also able to hold his own when necessary. Like Tim, though, they're probably not much use to the game.
Languages - As a combination of his early years in a very multicultural circus as well as the finest education Bruce Wayne could provide, Dick is fluent in Spanish, Russian, Mandarin, and Cantonese. As a result of his time with Kori'ander, he's also fluent in Tamaranian. He's also conversant in American Sign Language, French, Italian, Persian, and Kikuyu (a Bantu language). He also knows bits and pieces of Romany, though he's very out of practice.
Various Bat Skills
Trained by Batman in escapolgy, criminology, fencing, stealth, and disguise. He is shown to have the natural ability to read body motion as Cassandra Cain does. He is able to anticipate and predict a person's actions and tell if somebody is lying. He also possesses a will strong enough to protect himself from telepathic attacks. He's also a master of espionage, though that was put on display more in the later ongoing, Grayson. Dick was once widely accepted as the second greatest detective in the DC world, behind Batman, due to his own fantastic feats of deduction. Now, as Batman, he'd still consider himself the second greatest detective in the world behind Tim.
Non-Bat Skills - Dick is the most personable of the Bats. His interpersonal skills are the best in the family and he is the one who keeps the lines of communication open with other heroes. He's been the leader of several iterations of the Titans and was even the leader of the Justice League once. One of his greatest skills, though, is in rallying, unifying and inspiring other heroes, to the point that an alternate Superman even says that it's a great honor to be vouched for by Dick Grayson.
Additional Skills - Sleep? What is sleep? Dick survives on coffee, cereal and whatever Alfred puts in his freezer. High pain tolerance is just a normal thing for the Bat family. They're all very good at ignoring their own pain in order to help others. Dick can and will make things worse for himself if nobody sits on him. Between Batman survival training and camping with Roy Harper, Dick's pretty decent at starting a fire, bow hunting, finding or making makeshift shelter, identifying edible plants and the like. Just don't allow him to cook. See what Dick normally survives on.
ADDITIONAL INFO
Dick will be arriving with his puppy, Haley. Who will spend her time at the North Pole. Though puppy has her own power of invulnerability because puppies cannot be hurt, this is a fact.
Also, Dick's inventory:
Nightwing uniform - body armor specially made by Mr. Terrific to be thin enough to wear under regular clothing. It's bulletproof and stab resistant. Boots and gloves have built-in compartments that hold the items that he needs. Currently this includes lockpicks and extra earbuds for communication. The mask has lenses that can switch from one-way (hides his eyes) to infrared to allow him to see opponents in the dark or after smoke bombs have been thrown. Escrima sticks - Nightwing's weapon of choice is two escrima sticks that he uses primarily to disarm and knock out opponents. His current sticks are also multi-purpose, containing smoke pellets, grapple line (to turn the stick into a trapeze grapple swing), and flares. They can also connect together to become a makeshift bo staff, meant to be passed off to Tim Drake when they fight together. Consumables - Inside the gauntlets, boots and escrima sticks are: Smoke pellets (6) Tracers (6) Wingdings (modified Batarangs) (3) Rebreather (1) - provides 2.5 hours of oxygen Flex cuffs (6) Lollipops (3)
NEW PLAYER APP | DICK GRAYSON/NIGHTWING | DC COMICS
Player Name/Handle: Shard
Plurk Handle:
Preferred pronouns (optional): she/her
Player Status: New player
Other characters: Just getting started
Invited by: Played at all three!
Character Name: Richard John "Dick" Grayson
Fandom: DC Comics
Character Journal:
Canon, AU, CRAU, Canon OC, or OC? Canon character with CRAU
CRAU History: Wilderlands and MetaHeroes
Canon point: Nightwing (2016) #98
Age: Approximately 26
PB: Comic art used.
Character Center: Trust
Belief: Believing in him AND wanting to be protected by him
POWER SELECTION
MYTH POWERS
Absolutely throw some myth powers at him!
GAME POWERS
BAG OF HOLDING - Dick can access a small pocket dimension through use of something that closes, such as a compartment in his gloves/boots or a bag with a zipper. The pocket dimension can hold up to 500 pounds and is about 64 cubic feet in volume. He can find anything that he's put in the pocket dimension by thinking about it and it will come to his hand when he reaches in. What can be put into the pocket dimension is limited by the opening of the item he uses to access the dimension. As long as it fits through the opening, he can get it in and out. Though it is possible for people to get into the pocket dimension, there is only enough air in it for one person to breathe for about ten minutes.
IT'S NOT THE FALL THAT KILLS YOU - Dick can't be killed by a fall. He doesn't necessarily land on his feet and it will probably still hurt, but falling from any height can't kill him.
ABILITIES
Peak human condition - Though there's nothing superhuman about him, Dick is to be the greatest human acrobat in DC and the only person on Earth who can do the quadruple somersault on the trapeze. He has fantastic core and arm strength, agility and hand-eye coordination. His gymnastic and trapeze training started at a very early age, which was only built on by his superhero training with Bruce Wayne.
Martial Arts and weapons training - Dick is a master of various forms of martial arts, including aikido, kung fu, escrima, Capoeira, judo, hapkido, taekwondo, jujitsu, karate, jeet kune do, savate (French kickboxing), sambo (Russian martial art centered on wrestling), ninjutsu, bojutsu, and Western boxing. His primary weapons are escrima sticks, with his current weaponry made of an unbreakable polymer. He is also skilled with thrown weaponry, as evidenced by the use of both his own wingdings as Nightwing and Batarangs as Batman or Robin.
Computer skill and hacking - Though Tim and Barbara are the family computer experts and hackers, Dick is also able to hold his own when necessary. Like Tim, though, they're probably not much use to the game.
Languages - As a combination of his early years in a very multicultural circus as well as the finest education Bruce Wayne could provide, Dick is fluent in Spanish, Russian, Mandarin, and Cantonese. As a result of his time with Kori'ander, he's also fluent in Tamaranian. He's also conversant in American Sign Language, French, Italian, Persian, and Kikuyu (a Bantu language). He also knows bits and pieces of Romany, though he's very out of practice.
Various Bat Skills
Trained by Batman in escapolgy, criminology, fencing, stealth, and disguise. He is shown to have the natural ability to read body motion as Cassandra Cain does. He is able to anticipate and predict a person's actions and tell if somebody is lying. He also possesses a will strong enough to protect himself from telepathic attacks. He's also a master of espionage, though that was put on display more in the later ongoing, Grayson. Dick was once widely accepted as the second greatest detective in the DC world, behind Batman, due to his own fantastic feats of deduction. Now, as Batman, he'd still consider himself the second greatest detective in the world behind Tim.
Non-Bat Skills - Dick is the most personable of the Bats. His interpersonal skills are the best in the family and he is the one who keeps the lines of communication open with other heroes. He's been the leader of several iterations of the Titans and was even the leader of the Justice League once. One of his greatest skills, though, is in rallying, unifying and inspiring other heroes, to the point that an alternate Superman even says that it's a great honor to be vouched for by Dick Grayson.
Additional Skills - Sleep? What is sleep? Dick survives on coffee, cereal and whatever Alfred puts in his freezer. High pain tolerance is just a normal thing for the Bat family. They're all very good at ignoring their own pain in order to help others. Dick can and will make things worse for himself if nobody sits on him. Between Batman survival training and camping with Roy Harper, Dick's pretty decent at starting a fire, bow hunting, finding or making makeshift shelter, identifying edible plants and the like. Just don't allow him to cook. See what Dick normally survives on.
ADDITIONAL INFO
Dick will be arriving with his puppy, Haley. Who will spend her time at the North Pole. Though puppy has her own power of invulnerability because puppies cannot be hurt, this is a fact.
Also, Dick's inventory:
Nightwing uniform - body armor specially made by Mr. Terrific to be thin enough to wear under regular clothing. It's bulletproof and stab resistant. Boots and gloves have built-in compartments that hold the items that he needs. Currently this includes lockpicks and extra earbuds for communication. The mask has lenses that can switch from one-way (hides his eyes) to infrared to allow him to see opponents in the dark or after smoke bombs have been thrown.
Escrima sticks - Nightwing's weapon of choice is two escrima sticks that he uses primarily to disarm and knock out opponents. His current sticks are also multi-purpose, containing smoke pellets, grapple line (to turn the stick into a trapeze grapple swing), and flares. They can also connect together to become a makeshift bo staff, meant to be passed off to Tim Drake when they fight together.
Consumables - Inside the gauntlets, boots and escrima sticks are:
Smoke pellets (6)
Tracers (6)
Wingdings (modified Batarangs) (3)
Rebreather (1) - provides 2.5 hours of oxygen
Flex cuffs (6)
Lollipops (3)